Return to Bloody Nights FNAF Walkthrough

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Intro

The characters we will play against, are: Fredbear, Spring Bonnie, Fredbear 2.0, White Eyed Spring Bonnie/Spring Bonnie 2.0, The Puppet, The Endo, and the Cupcake.

Here is your fancy office (Click on the image to see it better):


             


Animatronic's Guide
  • Monday - Night 1

You will play against Fredbear, Spring Bonnie, and The Endo:

-Fredbear = Comes from the left, and you hear a noise when he reaches nearby your door. When you hear it, close the door until you hear a knock. 
-Spring Bonnie = The same goes for Spring Bonnie, but he will reach your office from the right door.
You can also see them coming to your office from cameras 08, Fredbear, and 07, Spring Bonnie.
-The Endo = He is just sitting on the right side entrance of your door. You just need to keep flash-lighting him to avoid him jump scaring you.


  • Tuesday - Night 2

Now you have Fredbear, Spring Bonnie, The Endo, and The Puppet:

-The Puppet = He is in the backside room of your office, the Prize corner. Flashlight his face if you see him out of the gift box.


  • Wednesday / Thursday - Night 3 / Night 4
Fredbear, Spring Bonnie, The Endo, The Puppet, Fredbear 2.0, and White-Eyed Spring Bonnie (Aka: Spring Bonnie 2.0):

-Fredbear 2.0 = He will appear on your left, but you can't see him on the cameras, he will be staying at the entrance of your office. You can hear him speaking/radio speaking like voice, and when he is nearby the door or if you listen to his sounds nearer, you can take a while to close the door, but make sure you close it.
-Spring Bonnie 2.0 = You can see him on Camera 08. When you see his face very close to the camera, close the right door.
When they get out, you hear a knocking sound. As for Spring Bonnie 2.0, he will knock multiple times before leaving.


  • Friday / Saturday - Night 5 / Night 6
You will have everyone from the other nights but adding one more, the Cupcake.

-Cupcake = It will appear on the cameras to disturb your view. Just get out of the cameras or change the camera for him to go away.


Generic Guide

The usual rotation to conquer your nights until night 6, Saturday, will be:

-Camera 07 -> Camera 08 -> Flash Right Side Door -> Flash Prize Corner

Camera 07 - To Check Fredbear
Camera 08 - To Check both Spring Bonnie and Spring Bonnie 2.0
Flash Right Side Door - To Flash The Endo
Flash Prize Corner - To Flash The Puppet


Tips

  1. Near door sounds from Animatronics when they are ready to jump scare:
    1. Left side door - You hear a wind-like sound or breath when Fredbear is near, but as for Fredbear 2.0, the radio-like voice gets louder
    2. Right side door
  2. Leaving sounds from Animatronics when they are ready to jump scare:
    1. Left side door - If there are 2 animatronics at the same door, they need to knock twice, one for one, and the second knock for the other.
    2. Right side door - Remember, Spring Bonnie 2.0 knocks multiple times, so you need to make sure they leave, and they knock all they need to knock.
  3. The Endo - If he gets up or near to jump scare you, he will sit down again when any of Bonnie's knock and leave.
  4. Fredbear 2.0 - On night 6, he will get quicker to jump scare, but you can count to 10 when he is near your door.


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